THETA – Transformative Hospitality Education through Tech Abilities: a blueprint for creating immersive (learning) experiences offers European higher education institutions a unique solution by combining immersive real-life learning experiences with the benefits of a Design Oriented Research-based curriculum.
With in-company research and learning opportunities currently being scarce, THETA seeks to offer these learning experiences in versatile, immersive and engaging Learning Spaces using Extended reality (XR) —the collective term for augmented reality (AR), virtual reality (VR), and mixed reality (MR) technologies.
The Learning Spaces will be accessible at institutes in different environments and to all students without requiring special equipment other than those in regular use, such as mobile phones or tablets. The Digital Learning Spaces open up new opportunities for real-life learning through active learner engagement and situated learning, independent from time and place, emulating how professionals in the future will collaborate.
This project develops modules and training for a new approach in hospitality education, which provides the hospitality sector with a flexible and future proof identity and provides teachers and students with new 21st century skills. The participating hospitality schools increase their position as prestigious and innovative European hotel schools by integrating design oriented and research informed education as a defining principle across hospitality programmes.
Project manager at Haaga-Helia: Pasi Tuominen
Partners: Technological University Dublin (coordinator), Haaga-Helia, Hotelschool Den Haag and Universitaat De Les Illes Balears
Funding: Erasmus+, Knowledge Alliance